Didactic games for the development of autonomy in the teaching-learning process in high school youth.
Abstract
The purpose of this study is to determine the effectiveness of didactic games in the teaching-learning process in high school youth and the application of work-game as a didactic strategy to develop autonomy. The research of the year 2021-2022 with the qualitative methodology, using instruments such as the survey and the interview, allowed to know the deficit of autonomy; For this reason, a guide of playful strategies and activities was prepared, which promote the emotional development of the infant in his family and educational environment. It is concluded that the recreational activities favored the strengthening of the autonomy and independence of the children.