STEAM learning object for the promotion of rock cultural heritage in Tamaulipas: boys and girls in a "UAT researcher day".

  • Pablo Alberto Cerda-Luque Universidad Autónoma de Tamaulipas
  • Rubén Suárez-Escalona Universidad Autónoma de Nuevo León
  • Rosario Lucero Cavazos-Salazar Universidad Autónoma de Nuevo León
  • Miguel Reyna-Castillo Universidad Autónoma de Tamaulipas
Keywords: STEAM learning object, semi-immersive reality, artistic expression, cultural heritage, cave paintings

Abstract

The STEAM methodology provides and encourages the interest of students to join quality education in accordance with the call for sustainable development of the 2030 agenda. The objective of the work is to evaluate a STEAM learning object used to promote rock cultural heritage in children and girls from Tamaulipas. The methodology was empirical statistics (n=84) through the analysis of data from a post-test questionnaire, after a microclass on regional rock paintings carried out on a "UAT Researcher's Day". The learning object included activities based on 720º semi-immersive photography technology and graphic art expression practices, obtaining significant results in STEAM learning.

Published
2023-12-01