Implementation of gamification for autonomous learning of History in the Professional Technical Baccalaureate.

  • María Monserrate Mendieta Candela Universidad Bolivariana del Ecuador
  • Carmen Guissela Moran Campuzano Universidad Bolivariana del Ecuador
  • Roberto Milanés Gómez Universidad de Guayaquil
  • Alejandro Reigosa Lara Universidad Bolivariana del Ecuador
Keywords: gamification, autonomous learning, history, technical baccalaureate, education

Abstract

The present research focused on implementing gamification strategies to improve autonomous learning of History in vocational technical high school students. A quantitative, descriptive, and longitudinal approach was adopted, using a quasi-experimental design with pretest and posttest tests. The results showed a significant increase in students' motivation and understanding after the implementation of gamification strategies, with a notable improvement in post-test scores compared to pre-test scores. With all this, the main conclusion was reached that gamification is an effective tool to enhance autonomous learning in History, evidencing a positive change in students' commitment and knowledge retention.

Published
2024-05-01
Section
Artículos